When and how have you participated at SIGGRAPH Conferences? (exhibits, talks, panels, performance, screenings). OK if you have not participated.
So far not.
Are you a member of ACM SIGGRAPH?
Are you on a SIGGRAPH Committee?
Have you shown art in any SIGGRAPH Art Shows?
Have you shown in any SIGGRAPH Animation Screenings?
What countries do you work in?
Steven Malliet is a lecturer and researcher at LUCA School of Arts where he teaches Meaningful Play and art-based research. He is a member of the academic board of the Re:Anima Erasmus Mundus master program in animation film. He is active in several research projects that involve the creation of game and interaction rules within artistic and applied contexts, in addition to investigating the relationship between music and visuals in audiovisual media production (for instance, Seeing Sound ). He has designed a number of educational games, among others the Friendly Attac game. His academic research addresses the socio-psychological determinants of digital game play and the methodology of game text analysis – topics on which he has published in international journals. He is co-editor of two books: ‘Vice City Virtue: Moral Issues in Digital Game Play’ and ‘The Borders of Subculture: Resistance and the Mainstream.
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To foster year-round engagement and dialogue within the digital, electronic, computational and media arts. Facilitate dynamic scholarship and creative programming within the ACM SIGGRAPH organization. Promote collaboration between artists and the larger computer graphics and interactive techniques community.
ACM SIGGRAPH Digital Arts Community Committee:
Victoria Szabo, Chair
Andres Burbano, Sue Gollifer, Kathy Rae Huffman, Bonnie Mitchell, Hye Yeon Nam, Derick Ostrenko, Melentie Pandilovski, Jan Searleman, Ruth West.