This dates back a few years from now, but for quite some time my interest was in "spawning" aesthetic forms of alternative nature in virtual environments, using variants of fractal and genetic algorithms, combined with a bit of organic tinkering on my part and various rendering processes to create these "snapshots" of nature . . . as such may occur in a virtual universe
When and how have you participated at SIGGRAPH Conferences? (exhibits, talks, panels, performance, screenings). OK if you have not participated.
I have to dig up all of my old badges, but I would guesstimate that I've been to maybe 9 or 10 previous SigGraph annual conferences in various cities, have spoken and / or presented materials at some of these, sometimes as a participant with the Digital Ozone events organized by Kevin Cain, and also with the Digital Biota folks who had various exhibits of ALife as an artform
Are you a member of ACM SIGGRAPH?
Are you on a SIGGRAPH Committee?
um . . . not that I know of
Have you shown art in any SIGGRAPH Art Shows?
If you answered yes to the above question, please list year(s)
To answer precisely, I would have to dredge through some previous materials, but this would have been in the mid to late 1990s and early 2000s
Have you shown in any SIGGRAPH Animation Screenings?
What countries do you work in?
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To foster year-round engagement and dialogue within the digital, electronic, computational and media arts. Facilitate dynamic scholarship and creative programming within the ACM SIGGRAPH organization. Promote collaboration between artists and the larger computer graphics and interactive techniques community.
ACM SIGGRAPH Digital Arts Community Committee:
Victoria Szabo, Chair
Andres Burbano, Sue Gollifer, Kathy Rae Huffman, Bonnie Mitchell, Hye Yeon Nam, Derick Ostrenko, Melentie Pandilovski, Jan Searleman, Ruth West.