ACM SIGGRAPH's DIGITAL ARTS COMMUNITY (DAC)
After six months of not writing any graphics programs, last week I dove back into the process by writing a Processing program that combined particles, a variety of force fields, and masking.
The program began simply (which is the best way to begin any programming project) and acquired added flexibility and complexity as more functionality was added. The particle image shown above is a sample made before the program was completed.
A few of the things I've been doing over the last six months that have kept me away from graphics programming are:
For 2015 I hope to be able to spend more time writing generative and algorithmic art programs.
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