Lobna M. Deghedy Game Artist and Interactive Designer. Born and raised in Cairo, Egypt. She specializes in Traditional and Game Art including Character and Environment Concept Design and Visual Development. This is in addition to Game Design documentation and storytelling. Her focus is on Educational Games. In 2015-16 she had taught Digital Practices at the Graphic Design program at the art department of the American University in Cairo. She currently works as a Consultant and Game Designer and Concept Artist in the industry. She is currently an Art History PHD Candidate at the Faculty of Fine Arts, Helwan University. She had proudly received her Fulbright scholarship in 2010 to pursue and receive her MFA in Interactive Design and Game Development which she received in 2013 from SCAD, Savannah, USA. She had received her MA in Art History in 2010 and her BA in Graphic Design in 2000 both from the Faculty of Fine Arts, Helwan University, Cairo, Egypt.
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To foster year-round engagement and dialogue within the digital, electronic, computational and media arts. Facilitate dynamic scholarship and creative programming within the ACM SIGGRAPH organization. Promote collaboration between artists and the larger computer graphics and interactive techniques community.
ACM SIGGRAPH Digital Arts Community Committee:
Victoria Szabo, Chair
Jim Demmers, Sue Gollifer, Kathy Rae Huffman, John Hyatt, Bonnie Mitchell, Hye Yeon Nam, Derick Ostrenko, Jan Searleman, Ruth West.