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Deadlines

December 20, 2018 (extended deadline)
ISEA  papers, panels, posters (ISEA Symposium)

June 22 - 28, 2019
Gwangju, South Korea


December 25, 2018
Symmetry Festival – 2019

ZKM Karlsruhe, Austria
July 24–28, 2019

December 28, 2018
21st International Consciousness Reframed Conference (2019)

June 6-8, 2019
Universidade Católica Portuguesa - Porto
Portugal


December 30th, 2018
Cybiosis: Shaping Human-Technology Futures

Winter symposium on Creativity and Technology (papers only)
March 21-24, 2019
NIDA Art Colony, Lithuania

December 31, 2018
NEW MEDIA ART XYZ

Submissions as Drawings (read call)
publication edited by Garnet Hertz

January 14, 2019
EVA London Conference 2019

proposals for paper, demonstration, combined paper with demonstration, panel session, workshop
July 8 - 11, 2019
London, UK

January 15, 2019
SIGGRAPH 2019 Long Art Papers

July 28 - August 1, 2019
Los Angeles, CA USA

January 21, 2019
Again and Again: Musical Repetition in Aesthetics, Analysis, and Experience
(Papers only)

City University of London - Music Department
Thursday 25 – Friday 26 April, 2019
London, UK

January 29, 2019
SIGGRAPH 2019 Art Gallery

July 28 - August 1, 2019
Los Angeles, CA USA

January 29, 2019
SIGGRAPH 2019 Short Art Papers

July 28 - August 1, 2019
Los Angeles, CA USA

January 31, 2019
xCoAx 2019: 7th International Conference on Computation,Communication, Aesthetics and X

Milan, Italy
July 3-5, 2019

February 5th, 2019, 11:59 PM (UTC)
ACM Creativity and Cognition 2019
(multiple deadlines follow)

June 23-26, 2019
San Diego, CA USA

February 15, 2019, 11:59 PM (UTC)
Global Digital Art Prize
Nanyang Technological University

Singapore

June 1, 2019
"Heron Island" Conference on Computational and Cognitive models of creative design (HI'19)

December 15–18, 2019
Heron Island, Queensland, Australia

DID YOU EVER HAVE WORK IN A SIGGRAPH TRAVELING ART SHOW?

If you still are looking for your TAS work email morie@siggraph.org

Check out the Digital Arts Community's Facebook Group

Check out the DAC FACEBOOK Group!!!
HISTORY HISTORY HISTORY

Make sure to see the (original!!) 1982 SIGGRAPH ART show
Click here!
Much thanks to Copper Giloth for putting this together and sharing!

Forum

Deadlines

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Digital Arts Page on the ACM-SIGGRAPH site

ACM SIGGRAPH DAC Description

Mission of the Digital Arts Community Committee

To foster year-round engagement and dialogue within the digital, electronic, computational and media arts. Facilitate dynamic scholarship and creative programming within the ACM SIGGRAPH organization. Promote collaboration between artists and the larger computer graphics and interactive techniques community.

DAC Committee

ACM SIGGRAPH Digital Arts Community Committee:
Victoria Szabo, Chair
Jim Demmers,  Sue Gollifer, Kathy Rae Huffman, John Hyatt, Bonnie Mitchell, Hye Yeon Nam, Derick Ostrenko, Jan Searleman, Ruth West.

Events

Glennis McGregor
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  • United Kingdom
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Glennis McGregor's Friends

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Glennis McGregor's Groups

 

Glennis McGregor's Page

Latest Activity

Glennis McGregor posted a status
"Thanks again Jacki - that's brilliant!"
Dec 3, 2011
Glennis McGregor commented on Greg Garvey's group Game Art
"You may be interested in my guest post on the Art History Blog 3 Pipe Problem Modes of Renaissance Colour in Italian Art and 3D games http://www.3pipe.net/2011/11/modes-of-renaissance-colour.html"
Dec 2, 2011
Glennis McGregor joined Greg Garvey's group
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Game Art

This group celebrates games as an art form and the artwork that is such an important part of contemporary digital, analog, and augmented reality games.See More
Dec 2, 2011
Jacki Morie commented on Glennis McGregor's blog post Surround Me with Visions
"Interesting - what is the environment in SL?"
Mar 6, 2011
Glennis McGregor's blog post was featured

Surround Me with Visions

Immersive visual imagery underpins contemporary virtual reality experiences such as the Holographic pop concerts of Hatsune Miku.  This post looks at historical instances of the visual surround - from Egyption tombs to Medieval and Early Renaissance Italian frescos commissioned by the Franciscan Catholic order.The…See More
Mar 6, 2011
Glennis McGregor posted a blog post

Surround Me with Visions

Immersive visual imagery underpins contemporary virtual reality experiences such as the Holographic pop concerts of Hatsune Miku.  This post looks at historical instances of the visual surround - from Egyption tombs to Medieval and Early Renaissance Italian frescos commissioned by the Franciscan Catholic order.The…See More
Mar 6, 2011
Glennis McGregor commented on Jacki Morie's photo
Thumbnail

Grandpa's Evidence

"Very evocative artwork.  Photographs of our relatives - those who lived in a completely different time - are such a direct way to reflect on our own context and temporality...."
Jan 12, 2011
Jacki Morie commented on Glennis McGregor's blog post Math for Art's Sake
"Fascinating article Glennis!  I had not looked at the Pixar work on harmonic coordinates.  Nice connections to the Renaissance!  Keep 'em coming,"
Dec 23, 2010
Glennis McGregor posted a blog post

Math for Art's Sake

In the pursuit of naturalistic perfection through math, the world of 3D animation and the Italian Renaissance are closely linked.  Renaissance for Real explores Leonardo DaVinci's Vetruvian Man and Pixar's Harmonic Co-ordinates - each uncovering new applications…See More
Dec 23, 2010
Glennis McGregor posted a blog post

Heaven in a Box

As home entertainment developers seek to break out of the 'Beautiful Box', (receding perspective views) via gestural interface and 3D screens, Renaissance for Real explores the motivation of artists creating the original 'Heaven in a Box': Linear perspective art of 15th century Italy.Full post at http://glennis.net/real/?p=279See More
Dec 1, 2010
Glennis McGregor was featured
Nov 30, 2010
Glennis McGregor updated their profile
Nov 3, 2010
Glennis McGregor updated their profile photo
Nov 3, 2010
Glennis McGregor is now a member of ACM SIGGRAPH Digital Arts Community
Nov 1, 2010

Profile Information

Areas of Digital Art
Research into the philosophical quest for real in contemporary VR, and its parallels to early renaissance painting
Website/Blog/YouTube/ or Viemeo site
http://glennis.net/real/
When and how have you participated at SIGGRAPH Conferences? (exhibits, talks, panels, performance, screenings). OK if you have not participated.
no
Are you a member of ACM SIGGRAPH?
No
Have you shown art in any SIGGRAPH Art Shows?
No
Have you shown in any SIGGRAPH Animation Screenings?
No
What countries do you work in?
UK

Glennis McGregor's Blog

Surround Me with Visions

Posted on March 6, 2011 at 11:02am 1 Comment

Immersive visual imagery underpins contemporary virtual reality experiences such as the Holographic pop concerts of Hatsune Miku.  This post looks at historical instances of the visual surround - from Egyption tombs to Medieval and Early Renaissance Italian frescos commissioned by the… Continue

Math for Art's Sake

Posted on December 23, 2010 at 4:10am 1 Comment

In the pursuit of naturalistic perfection through math, the world of

3D animation and the Italian Renaissance are closely linked.  Renaissance for Real

explores Leonardo DaVinci's Vetruvian Man and Pixar's Harmonic

Co-ordinates - each…

Continue

Heaven in a Box

Posted on December 1, 2010 at 7:08am 0 Comments

As home entertainment developers seek to break out of the 'Beautiful Box', (receding perspective views) via gestural interface and 3D screens, Renaissance for Real explores the motivation of artists creating the original 'Heaven in a Box': Linear perspective art of 15th century Italy.

Full post at http://glennis.net/real/?p=279

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