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September 15, 2018
"Intersections" - Leonardo's 50th Anniversary Convening CODAME Art + Tech
Date - 3 November 2018
Fort Mason, San Franciso, CA

September 22, 2018
The Urgency of Reality in a Hyper-Connected Age

ACM SIGGRAPH Digital Arts Community Online Exhibition

September 30, 2018CG
Trader Digital Art Competition


October 15, 2018
AWMAT 2019: Alliance of Women in Media Arts and Technology
February 7-9, 2019
University of California, Santa Barbara, USA

October 19, 2018
The Web That Was (papers, workshops, demos)

June 19-21, 2019
Amsterdam, the Netherlands

October 30, 2018
EVA 2019 Florence

May 8 - 9, 2019
Florence, Italy

October 31, 2018
ISEA residency program (ISEA Symposium)

June 22 - 28, 2019
Gwangju, South Korea

November 1, 2018
EvoMUSART (part of evo* 2019)

8th International Conference on Computational Intelligence in Music, Sound, Art and Design
April 2019
Leipzig, Germany

November 7, 2018 12pm
PSTTEI 2019 - Arts Track

March 17-20, 2019
Tempe, Arizona USA

November 30, 2018
ISEA  papers, panels, posters (ISEA Symposium)

June 22 - 28, 2019
Gwangju, South Korea


If you still are looking for your TAS work email

Check out the Digital Arts Community's Facebook Group

Check out the DAC FACEBOOK Group!!!

Make sure to see the (original!!) 1982 SIGGRAPH ART show
Click here!
Much thanks to Copper Giloth for putting this together and sharing!



Started by Cynthia Beth Rubin in Hot Topics Aug 18. 0 Replies


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Digital Arts Page on the ACM-SIGGRAPH site


Mission of the Digital Arts Community Committee

To foster year-round engagement and dialogue within the digital, electronic, computational and media arts. Facilitate dynamic scholarship and creative programming within the ACM SIGGRAPH organization. Promote collaboration between artists and the larger computer graphics and interactive techniques community.

DAC Committee

ACM SIGGRAPH Digital Arts Community Committee:
Victoria Szabo, Chair
Jim Demmers,  Sue Gollifer, Kathy Rae Huffman, John Hyatt, Bonnie Mitchell, Hye Yeon Nam, Derick Ostrenko, Jan Searleman, Ruth West.




Maybe some of you could ”bail” me out?


I here have various series of pictures, all based on a single tree, a canyon nearby and then maybe a small chapel just uphill to the other side. The idea is, going from one place to the other, including some colour handmade abstract impressions sometimes to be put underneath, and then to see what happens? Light, colour and then maybe something else, a huge project where right now I’m only at the very beginning, and maybe or hopefully I may be able of showing, apart from the stills here, some of it to you in Vancouver, but –


Despite, it is not of any problem making it in HD, or 1920x1080, and certainly not too bad either? But also to be able to make it in a kind of super HD or normal size for a still image, 3648x2052, and then in a normal slide show, one after the other. I can, however, do it on my XP, very slowly or just in the right pace and quality it is absolutely smashing, where so far I haven’t been able of bringing it out, properly, on a DVD?


Don’t tell me about Power Point, it only makes it with 4:3 or does it, instead of 9:16, or maybe my version of it is a little too old?


Any help will be very much appreciated. Thank you!


Happy New Year and kind regards,


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the movie that came with your operating system will do this - I have a hand out on that somewhere.... you just need to go to the advanced settings and make sure that you are out-putting at the highest quality, and of course you  have to do transitions by hand.  The newer versions of Photoshop have ways to do this too.  And then there is always AfterEffects, which I love, but which may be too much of an investment now (both time to learn and money to buy)

Thank you so very much for your answer, what really gives me a hand. Nonetheless,what I am here working with, it is Autodesk products, and not so much Adobe. A little different I know, and maybe a little bit like the old love and all that, despite she, or in fact Autodesk, they've now let me down a bit, gone with 3D and not like here, 2D and so.



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