ACM SIGGRAPH's DIGITAL ARTS COMMUNITY (DAC)
Time: January 7, 2012 at 12pm to October 14, 2012 at 9pm
Street: 40 High Street, Brentford
Website or Map: http://www.watermans.org.uk/
Event Type: year-long, festival
Organized By: Irini Papadimitriou
Latest Activity: Mar 29, 2012
To coincide with the 2012 Olympic and Paralympic Games in London, Watermans is holding a Festival of groundbreaking work exploring interactivity and participation in Digital Art. The Festival will also include a series of discussions about the meaning, possibilities and issues around human interaction and engagement in Digital Art, in collaboration with Goldsmiths, University of London.
The following artists have been selected from an open call for proposals.
Gail Pearce – Going With The flow
Going with the Flow is a rowing installation using interactive Wii technology where the movements of users create a constantly changing immersive installation combining images and sounds of the river with memories of women rowers. And there is a surprise underwater feature…
Joseph Farbrook - Strata-Caster
Strata-caster is an exploration of the topography of power, prestige, and position. The art installation exists in the virtual world of Second Life. Although virtual and infinite, it continues to mirror the physical world, complete with representations of prestige and exclusivity. Entry into this installation is by wheelchair, an unfamiliar interface to the limitless expanse of virtual space, but one that continuously calls attention to limitation and position.
One-Room Shack - UNITY
UNITY, built like a navigable labyrinth, reflects the idea of unity in diversity that the Games signify. The word UNITY is a point of departure; each single letter represents a circle of the five Olympic rings. In exploring the word they are harping on the symbolism of the Games, as, arguably, a significant singular unifying factor in the world. In the spirit of the Games, the installation is intended to appeal to humanity’s better angel, rather than the destructive forces that continue to highlight our racial, political, economic, social and individual differences.
Michele Barker & Anna Munster - HokusPokus
HokusPokus examines illusionistic and performative aspects of magic to explore human perception, senses and movement. It takes inspiration from recent neuroscientific interest in magic as a way of unraveling the relations between vision and movement in human perception. HokusPokus visually references 19th century magic, early cinema and traveling science shows, alluding to the proximity between the history of magic and the genesis of both optical time-based media and and the brain sciences .
Suguru Goto - Cymatics
Cymatics is a kinetic sculpture and sound installation that expresses the artist’s vision of nature through a series of symbolic elements that are used harmoniously in a technological context. The main materials used in this installation are sound and liquid. Wave patterns are created on the liquid as a result of sound vibrations generated by visitors and emitted sounds become also perceived as body vibrations by subsonic frequencies, so the installation becomes an experience of visual, aural and extrasensory phenomena exceeding our knowledge.
Phoebe Hui - Granular Graph
Granular Graph is a sound instrument about musical gesture and its notation. It is inspired by a simple scientific instrument called harmonograph, a pendulum-based apparatus which can create curvaceous geometric images to represent harmonies and intervals in musical scales. Graph not only re-appropriates the mechanism by inviting audiences to become a living pendulum, but also reveals the sounds of these two vibrations and graphs the amount of energy, effort and tension involved in causing the sounds by means of water.
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