Watermans’ International Festival of Digital Art, 2012

Event Details

Watermans’ International Festival of Digital Art, 2012

Time: January 7, 2012 at 12pm to October 14, 2012 at 9pm
Location: Watermans
Street: 40 High Street, Brentford
City/Town: London
Website or Map: http://www.watermans.org.uk/
Phone: 44(0)2082321010
Event Type: year-long, festival
Organized By: Irini Papadimitriou
Latest Activity: Mar 29, 2012

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Event Description

To coincide with the 2012 Olympic and Paralympic Games in London, Watermans is holding a Festival of groundbreaking work exploring interactivity and participation in Digital Art. The Festival will also include a series of discussions about the meaning, possibilities and issues around human interaction and engagement in Digital Art, in collaboration with Goldsmiths, University of London.


The following artists have been selected from an open call for proposals.

 

Gail Pearce – Going With The flow

Going with the Flow is a rowing installation using interactive Wii technology where the movements of users create a constantly changing immersive installation combining images and sounds of the river with memories of women rowers.  And there is a surprise underwater feature…

Joseph Farbrook - Strata-Caster

Strata-caster is an exploration of the topography of power, prestige, and position. The art installation exists in the virtual world of Second Life. Although virtual and infinite, it continues to mirror the physical world, complete with representations of prestige and exclusivity. Entry into this installation is by wheelchair, an unfamiliar interface to the limitless expanse of virtual space, but one that continuously calls attention to limitation and position.

 

One-Room Shack - UNITY

UNITY, built like a navigable labyrinth, reflects the idea of unity in diversity that the Games signify. The word UNITY is a point of departure; each single letter represents a circle of the five Olympic rings. In exploring the word they are harping on the symbolism of the Games, as, arguably, a significant singular unifying factor in the world. In the spirit of the Games, the installation is intended to appeal to humanity’s better angel, rather than the destructive forces that continue to highlight our racial, political, economic, social and individual differences.

 

Michele Barker & Anna Munster - HokusPokus

HokusPokus examines illusionistic and performative aspects of magic to explore human perception, senses and movement. It takes inspiration from recent neuroscientific interest in magic as a way of unraveling the relations between vision and movement in human perception. HokusPokus visually references 19th century magic, early cinema and traveling science shows, alluding to the proximity between the history of magic and the genesis of both optical time-based media and  and the brain sciences .

 

Suguru Goto - Cymatics

Cymatics is a kinetic sculpture and sound installation that expresses the artist’s vision of nature through a series of symbolic elements that are used harmoniously in a technological context. The main materials used in this installation are sound and liquid. Wave patterns are created on the liquid as a result of sound vibrations generated by visitors and emitted sounds become  also perceived as body vibrations by subsonic frequencies, so the installation becomes an experience of visual, aural and extrasensory phenomena  exceeding our knowledge.

 

Phoebe Hui - Granular Graph

Granular Graph is a sound instrument about musical gesture and its notation. It is inspired by a simple scientific instrument called harmonograph, a pendulum-based apparatus which can create curvaceous geometric images to represent harmonies and intervals in musical scales. Graph not only re-appropriates the mechanism by inviting audiences to become a living pendulum, but also reveals the sounds of these two vibrations and graphs the amount of energy, effort and tension involved in causing the sounds by means of water.

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Mission of the Digital Arts Community Committee

To foster year-round engagement and dialogue within the digital, electronic, computational and media arts. Facilitate dynamic scholarship and creative programming within the ACM SIGGRAPH organization. Promote collaboration between artists and the larger computer graphics and interactive techniques community.

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Jim Demmers,  Sue Gollifer, Kathy Rae Huffman, John Hyatt, Bonnie Mitchell, Hye Yeon Nam, Derick Ostrenko, Jan Searleman, Ruth West.

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