CALL: iDMAa Conference 2011

Event Details

CALL: iDMAa Conference 2011

Time: August 14, 2011 to August 22, 2011
Location: Savannah, GA
Street: The River Club
City/Town: Savannah, GA 31401
Website or Map: http://www.idmaa.org/idmaa201…
Phone: http://www.idmaa.org/idmaa2011
Event Type: conference, exhibition
Organized By: http://www.idmaa.org/idmaa2011
Latest Activity: Aug 14, 2011

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Event Description

IDEAS is an exhibition of artistic and innovative digital work, i.e. installations, interactive pieces, web sites, games, digital images, film & video and much more. The IDEAS exhibition coincides with the ninth annual International Digital Media and Arts Association (IDMAA) conference: Design, Innovation and Story: an Odyssey of Confluence, to be held on the campus of Savannah College of Art & Design in Savannah, Georgia.

Like the conference, IDEAS11 will explore Design, Innovation and Story, however in the gallery we will investigate ways in which artists use digital media to successfully bring the three together in engaging works. As digital media has disseminated into many, if not most areas of art production, it can no longer hang on its own aesthetic. Innovation, rather, feeds the art continuum allowing practitioners to tell stories in new ways. Thus, successful digital art has come full circle to transcend the media bringing focus to the resulting message or story supported by a rich design aesthetic.

By story we mean an idea or a message. All ideas hold a story behind them and for this exhibition it can take the form of many things including a literal narrative, nonlinear ideas, strong social messages, the implication of a larger anecdote or a slice or moment in time, just to name a few. Artists like Edward Hopper, who steal moments in time that foreshadow events to come; Barbara Kruger, who use strong design elements and simple phrasing to conjure up larger social and political ideas; or Cindy Sherman, whose role-playing imagery speaks for the women she inhabits, bringing their lives and struggles to the forefront of conversation, are examples of story in non-traditional narrative form. Digital media art works that may be represented as games, interactive pieces, animation, video, imagery, virtual spaces, sound, sculpture and hybrid media are all ways of using digital innovation to facilitate rich meaning and aesthetics.

Innovation in digital media, such as more robust and user friendly artistic software, networking capabilities that support instant art related consumption and specific digital technologies that facilitate art production, has paved the way for digital practice to be the norm in art making, so much so that the division between tradition and digital practice is becoming a blur. The digital studio facilitates the mix of unusual sources in one cohesive form. However, the goal of meaningful art is the same and the maturity of the digital art aesthetic demands that successful works build on innovation, relay an idea and rest on sound design. It is this sort of work that IDEAS11 seeks for the gallery this year.

IDEAS11 will display art that upholds story (or meaning) in any sense of the definition through rich design aesthetics that depend on digital mediation during any part of the process. In other words, Design + Innovation + Story = ART. We will consider story in the broadest sense and anticipate works that are linear or nonlinear and literal or metaphorical. The story can stand alone in a single image or can be told in a series, an animation or an interaction, to name a few possibilities. Works may address the confluence of our three main ideas directly or indirectly and may include pure digital media or a traditional and digital media hybrid.

Exhibition
The exhibition will be on display at The River Club during building hours from October 13-15, 2011

Comment Wall

Digital Arts Page on the ACM-SIGGRAPH site

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Much thanks to Copper Giloth for putting this together and sharing!

ACM SIGGRAPH DAC Description

Mission of the Digital Arts Community Committee

To foster year-round engagement and dialogue within the digital, electronic, computational and media arts. Facilitate dynamic scholarship and creative programming within the ACM SIGGRAPH organization. Promote collaboration between artists and the larger computer graphics and interactive techniques community.

DAC Committee

ACM SIGGRAPH Digital Arts Community Committee:
Victoria Szabo, Chair
Jim Demmers,  Sue Gollifer, Kathy Rae Huffman, John Hyatt, Bonnie Mitchell, Hye Yeon Nam, Derick Ostrenko, Jan Searleman, Ruth West.

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